These were developed by a company called Dimps, which was formed by former SNK vets and had some experience with Sonic, having worked on Sonic Pocket Adventure for the Neo Geo Pocket Color for their former employer. Of course, 2D Sonic never really left – through the 2000s, the series continued on the Game Boy Advance and DS, under the Sonic Advance and Sonic Rush labels. The 2010 title Sonic the Hedgehog 4 (which began under the name “Project Needlemouse”, an ode to Sonic’s original name), promised to be a return to the classic days of the Genesis, focusing entirely on 2D gameplay and ditching most everything of the 3D games. It hit its absolute nadir with the 2006 Sonic the Hedgehog title for the PS3 and Xbox 360, which was widely lambasted for being an entirely broken mess. While Sonic the Hedgehog and his friends continued to remain popular in the post-Genesis era, the series was never quite the same when it went into the third dimension, and each subsequent game after the Dreamcast Sonic Adventure titles suffered noticeably downgrades in quality.
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